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I had an idea of developing animation in developing countries. I need some feedback on this though.
I wanted to help talented animators establish themselves independently, while at the same time be able to develop employment opportunities for people in developing countries, by taking advantage of labor advantage. In Kenya for instance it can cost $200,000 to hire 200 animators for one whole year.
In animation, the main thing that gives many big firms advantage is the labor intensiveness and cost of animation production incurred through labor costs.
Many talented animators have ideas, yet they can not effectively carry them out due to labor constraints. Many of their ideas never make it past their coworkers.
I believe that people’s oversight can be others advantage. I believe that if these animators can seek venture capital for projects; they can make a little money on the side, while getting a chance to explore ideas. They even may have the chance to become entrepreneurs and develop independent projects and companies.
The cool thing is they would be able to help establish employment opportunities in developing countries and produce projects at a fraction of the cost, thus it would be easy for simple employees to fund big projects.
Projects could include animated feature films, and animated series for consumption in international markets.
Give me some feedback please,
Thanks
Clive
I wanted to help talented animators establish themselves independently, while at the same time be able to develop employment opportunities for people in developing countries, by taking advantage of labor advantage. In Kenya for instance it can cost $200,000 to hire 200 animators for one whole year.
In animation, the main thing that gives many big firms advantage is the labor intensiveness and cost of animation production incurred through labor costs.
Many talented animators have ideas, yet they can not effectively carry them out due to labor constraints. Many of their ideas never make it past their coworkers.
I believe that people’s oversight can be others advantage. I believe that if these animators can seek venture capital for projects; they can make a little money on the side, while getting a chance to explore ideas. They even may have the chance to become entrepreneurs and develop independent projects and companies.
The cool thing is they would be able to help establish employment opportunities in developing countries and produce projects at a fraction of the cost, thus it would be easy for simple employees to fund big projects.
Projects could include animated feature films, and animated series for consumption in international markets.
Give me some feedback please,
Thanks
Clive
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Re: Idea
Mon, December 13, 2004 - 10:01 PMI don't see it happening. Animation requires quite a bit of training, from school or whatever else, but it would be very difficult to give a bunch of people with no experience whatsoever and expect to have them turning out a profitable product. So in addition to the 200,000 dollars to hire people, you'd also have to spend a lot on training, equipment and so on.
Exporting part of the process (like inking, currently), would be more feasible, and that's what's been going on. Anyways, just my two cents. -
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Re: Idea
Thu, December 16, 2004 - 11:10 PMThe people here have training. Surprisingly enough Shang Tau has been training people for about three years now. All of the people will need additional training, because animation doesn’t just take training, but experience. I need not go into how hard it is hard to get people qualified enough to design cloth, all of that comes with experience.
I am in the process of developing the necessary processes and infrastructure to establish suatainability.
Kenya has no import duties or taxes on computers, so the price keeps going down. I am lobbying for waivers on levies on computer parts as well. I am familiar with the technology needed for animation such as Motion capture suits (cheapest $20,000) whether magnetic or non magnetic , parallel processing is one of my fields, so I know how to set up clusters utilizing windows or mac formats, thus establishing fastest redering.
I am however looking for Ken Perlin's software Orchestrate 3D. It is quite amazing, yet it has vanished. It completely shatters current animation production methods.
Can you please discuss the linking a bit further?
Thanks for your info its been helpful, please add more
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Re: Idea
Thu, December 16, 2004 - 11:15 PMOH I almost forgot the UN is opening a huge animation studio in Westlands. It is a UNESCO development program that is offering free training, and they are attempting to establish a sustainable animation industry here.
I am doing something similar, and I am applying for a World Bank development Grant after a year of my program. I can't really discuss it much now., but I will later.
This is not something to be initiated right away, it is something that I have a roadmap for that is approximately two years.
PEACE -
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Re: Idea
Thu, December 16, 2004 - 11:18 PMOh wow, really interesting stuff you have to say. Where exactly is "here"? Kenya???
And I have very minimal knowledge of mo-cap, I was talking more tradition and regular character driven 3D animation. But that sounds like a nice thing you've got going. And I haven't heard much of Orchestra 3D, what's all of that about??? -
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Re: Idea
Mon, December 20, 2004 - 1:36 AMYes here is in Kenya. The people still have a long wat to go that is why I am considering such a long roadmap. Animation is very complicated, and to make a large production one must consider utilizing teams of people specialized in about six areas. I am familiar with how much a properly modeled character costs, and It might well be cheaper to buy an Escalade.
However if the people can build their skills, animators who have ideas, and access to venture capital, can take advantage of the labor here.
You see I am working on an economic theory called economies of symbiosis that utilizes, and identifies relationships in nature that are also relative to socio-economic activity. I am focusing on establishing positive relationships in which both parties benefit.
Granted it is impossible for the talented animator to take advantage of his orher ideas, it can be made possible if they seek to develop their ideas where it is affordable. No one in a big production house like Pixar, Disney, etc would consider the ideas of the little guys, but the little guys in the states can be big guys in developing nations.
In fact with the current economic situation, venture capitalists would be looking for options to develop a better yeild for their buck.
I am currently working on a project that helps people in slums, and within a year I am applying for a world bank grant to purchase motion capture suits, and much more, under the poverty reduction, and development programs.
I am also applying for another grant after I complete the first stage of my working thesis. Most of the grant money will be invested in my animation project. That will actually establish a way for Kenyan animators to sell their commodities to networks. The cool thing is, some will want to use the network I set up, while others will want to just be employed. Some will also want to work on projects to build skills, and gain extra cash. That is where animators in the states can benefit. They can use the cheap labor to produce either short films, or full features, for numerous markets.
I am talking Japan, China, and more, not just the US. This wonderful thing called Disney will distribute your work, although Disney (Buena Vista) has a large appetite.
About orchestrate 3D it is hard to find information. Download sites for the Beta test are gone.
check outthis link though
www.athomasgoldberg.com/id17.html
www.athomasgoldberg.com/id16.html
It was developed at NYU under the direction of Ken Perlin. He holds the patents for them. Orchestrate 3D is non linear animation. I am still waiting for information from some people, but everyone is hush about it. I think one of the big boys moved in and Flashed a bunch of money, like Microsoft -
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Re: Idea
Mon, December 20, 2004 - 9:29 PMI found out that Alias is shipping a tool called motion builder that resembles the non linear editing system established by Improv. If my guess is right, they bought out the company or used the old sell off or well shut you out of business ploy by making our software incompatible. -
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Re: Idea
Tue, December 21, 2004 - 1:09 AMYeah, I was going to comment that I think they've done other similar programs. I believe (not certain), that there are similar programs for 3DS Max as well.
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Re: Idea
Mon, August 14, 2006 - 9:16 AMI think it is a great idea. I'm wondering what is the current status of the project. Have you applied for any grants, did you get any grants? Don't give up if you can't get grants, 'cause there are other ways. Do you have any website setup for this project?
You say: "I wanted to help talented animators establish themselves independently, while at the same time be able to develop employment opportunities for people in developing countries." I picture this as allowing people to collaborate on projects with us on their spare time, get their names on the pictures we make. Allow them the opportunity to do what now they can only dream of, that is being able to become a part of a major motion picture. Being able to provide input and ideas for that picture, to make it a better picture.
I see two types of projects. One which is paid for by the customer, and the customer owns the rights and makes the decisions. The other is where nobody pays us, we (as in our company) owns the rights and uses the profits to buy more equipment and stuff, and our people make the decisions. Some of those projects would have a director and stuff making the decisions, while others could be experiments in joint decision making, or some other techneques could be tried out as well.
I have a lot of strange business ideas. For example, say you got money to hire 200 people for a year. Take about 20 of those people (or ten percent of all of their time, or something), and have them working to grow food. Then you can pay the others much less, and have them working 2 or 3 years on the same amount of money. Maybe more. More time, means more chance of success. Course, one would have to run the numbers, to make sure it would cost less that way. Things often sound like a good idea, but then when you run the numbers, you find out differently.
Tony
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